Level Design


Team Level Workshop

To allow all team members to bring their Ideas to the table and create a wide array of unique Level concept sketches we decided to hold a Workshop shortly before the main development phase of the game itself.

Before that I started and created a whole bunch of concepts as examples so that everyone had something to orientate around.

Then over the course of one afternoon every member designed and shortly presented one room concept, or multiples ones if they wanted,  and we discussed the different concepts afterwards in regard if the amount of work needed to pull them of, which ones were most liked throughout the team and often also how we could combine or change some of them to work event better for the game we wanted Fehu - Up is Down to be.


Level Showcase

Will be added as soon as I can repair my Laptop setup to allow for longer recording sessions without overheating. (or the heatwave passes)